Recoil
A downloadable game for Windows and Linux
Recoil
Embark on an adrenaline-fueled escape in "Recoil," a challenging retro 2D platformer where you can only move by shooting. Test your reflexes, strategy, and immerse yourself in a unique gaming experience where every move is a shot, and every shot propels you forward.
Key Features:
- 🔫 Shoot to Move: Navigate through a perilous prison environment by using your shooting skills to propel yourself across platforms, overcome obstacles, and reach new heights. Precision is key as you master the art of controlled recoil.
- 🧩 Puzzle Solving: The prison is riddled with puzzles and challenges. Unlock paths, disable traps, and outsmart your captors by creatively using your shooting ability. Each level is a brain-teasing maze waiting to be conquered..
- 💎 Gem Collection: Seek out and collect valuable gems scattered throughout each level. Will you risk everything to gather them all, or focus on a swift escape? The choice is yours, and the gems unlock secrets that may aid your journey.
- 🕹️ Retro Aesthetic: Relive the golden era of gaming with a pixelated visual style, chiptune music, and nostalgic vibes that harken back to classic 2D platformers.
Are you ready to defy the odds, outwit your captors, and make your escape? The challenge awaits in "Recoil."
Recoil is on Steam! https://store.steampowered.com/app/1949570/Recoil/
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Thank you for joining us in bringing Recoil to life. Your support and input are invaluable as we work together to craft a memorable gaming experience.
Status | Released |
Platforms | Windows, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | liberula |
Genre | Platformer |
Tags | 8-Bit, Minimalist, Side Scroller |
Links | Steam |
Purchase
In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
Development log
- Releasing Recoil (For Free!)Dec 08, 2023
Comments
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The shooting-to-move concept is interesting, providing a different twist to the gameplay. The game's design is neat, and the 8-bit style gives it a classic feel. Looking forward to seeing how the prototype evolves. Keep up the work.
I have played about 30 minutes of this and reached level 15 so far. Base concept and mechanics are solid and fun. Music is great, visuals are clean, I imagine you will want to add more songs eventually.
Tutorialisation works naturally and is fun although you might want to add a "click to shoot message" or something along those lines. It did not take long at all to figure out what to do, it kind of depends on how user-friendly you want it to be.
I don't have any serious criticisms, this is a really solid beginning, but you may want to keep the really simple levels going for a while longer once you begin putting together a completed product. Difficulty ramps up quickly. I think it would be interesting to see horizontally longer levels as well, something more akin to a platformer, here and there in between the "puzzle levels". Levels where it is harder to fail by falling and with a few more enemies added perhaps. I will finish the last levels soon too, I got angry at one and had to leave the game alone...
Feedback:
Good:
1. You do have a level select that lets you play certain things
2. The shooting recoil feels good
3. No microtransactions imagine XD
Things to fix:
1.
If you can fix that it would look better on some levels
2. Level 12 to hard the shot to the key is frustrating
3. Maybe make the bocks you shoot indicate you have to shoot them
That's all I could find when playing the game
Thank you for the feedback!
BTW hope you know my game isn't meant to be sold I added it as an option just cause.